The special effects limit has been increased by more than 50x allowing for detailed damage effects on every unit. TA Zero explosions are now more varied and realistic than ever and animate very smoothly thanks to their high frame count.ĭetailed destruction: Fire and smoke effects have been overhauled and weapon flares are far more detailed and unobtrusive than in Total Annihilation.
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While the very first alpha release featured a full set of custom explosions, they've since been remade again. Revamped explosions: All-new explosions have been created not once, but twice, for TA Zero. Certain annoying and unnecessary unit acknowledgement sound effects have also been disabled and will no longer cover up the sounds of battle. Vehicle tires and tracks roll and turn, attack bikes lean through corners and do wheelies, afterburners engage and disengage automatically, ships lean when they turn at high speed, hoverjet aircraft tilt and turn realistically as their multiple thrusters dynamically rotate and adjust, units get rocked by recoil and projectile strikes, recharging shields dazzle as they light up at the point of impact, and that's just the tip of the iceberg.Īlien sounds: The Guardians of Kadesh feature a whole new set of appropriate sound effects that perfectly fit into the Total Annihilation soundscape and, of course, Arm and Core get some new sounds as well. Weapons can aim on all axes without clipping and units feature convincing movement and all manner of animated parts. TA Zero units are carefully modeled and jointed to allow for much more well-articulated and natural animation. The textures are created specifically to look good in-game and make the models appear as detailed as possible in the Total Annihilation engine.Īdvanced animation: Total Annihilation units were poorly jointed, simplistically and inconsistently animated, and riddled with scripting bugs. The original Total Annihilation unit models were blocky and inconsistent, but TA Zero units have just the right amount of detail and the most consistent and uniform modeling yet seen in the Total Annihilation world.īeautiful textures: TA Zero features a hand-crafted set of over a thousand new textures designed hand-in-hand with the 3D models.
Overly complex models lose their detail in-game, but overly simple models look even worse.
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Smart modeling: The Total Annihilation engine only allows for simple 3D models and is limited by primitive software rendering, making it difficult to find the right balance when it comes to modeling units. Tier 1 units are now complete and development of Tier 2 is underway, so there's a lot more to come. Every unit in TA Zero is designed to fulfill a unique and useful role. Unlike Total Annihilation, there are no obvious counterparts between factions and there are no superfluous units. Three distinct factions: Each all-new faction in TA Zero has its own aesthetic style and strategic philosophy. Learn all about what's currently included in the game on this page and don't forget to check the news regularly to find out what's coming next. Almost everything from Total Annihilation has been removed and we're just getting started. Total Annihilation Zero features game-changing enhancements and additions to the standard Total Annihilation experience, an abundance of all-new content, and a commitment to high quality and polished execution. Introducing the all-new Arm, Core, and Guardians of Kadesh
There's no telling what the final version will hold in store, but you can continue on to the Features section to learn more about what is currently available in TA Zero. The game is a work-in-progress with preview versions regularly released to the public as development milestones are reached. All three factions are stylistically and strategically unique and crafted to the highest standards that can be achieved within the Total Annihilation engine. In addition to completely redesigned versions of the two factions from the original game, the Arm and the Core, TA Zero introduces a third faction, the Guardians of Kadesh. Total Annihilation Zero is a full-fledged modification of the classic strategy game Total Annihilation and aims to recreate the entire game to the maximum extent and quality that is currently possible. The FreeSpace Universe Reference Project.